I have more than 16 years’ experience as a 3D artist. I continually keep expanding my knowledge about the latest developments in the 3D graphics area, such as high poly sculpting, low poly game art and advanced texturing techniques. I always aim to produce high quality artwork with efficiency and to push my expertise level higher.
3D design, 2D graphics and conceptualization skills. Some of the apps I employ are 3ds Max, Maya, Mudbox, Zbrush, Cinema 4D, V-Ray, GrowFX, Rail Clone 2, Forest Pack Pro, Unity3D, Substance Designer, Photoshop, After Effects and Illustrator.
I am available for freelance work.